Rename RGB and HSV structs (#24471)
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@@ -3,7 +3,7 @@
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RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
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static hsv_t SOLID_REACTIVE_SIMPLE_math(hsv_t hsv, uint16_t offset) {
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# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
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hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
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# endif
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