63 lines
1.0 KiB
C++
63 lines
1.0 KiB
C++
#include <MsTimer2.h>
|
|
#include <SwitchControlLibrary.h>
|
|
|
|
#define tableSize 40
|
|
|
|
int loopCount = 0;
|
|
int state = 0;
|
|
int table[tableSize];
|
|
int index = 0;
|
|
|
|
int val = 1;
|
|
int prevVal = 1;
|
|
|
|
void perms() {
|
|
if(val == 0){
|
|
if (table[index] == 1){
|
|
SwitchControlLibrary().PressButtonA();
|
|
}
|
|
if (table[index] == 2){
|
|
SwitchControlLibrary().ReleaseButtonA();
|
|
}
|
|
}
|
|
index = (index + 1) % 40;
|
|
}
|
|
/*
|
|
void button() {
|
|
if (state == 0) {
|
|
SwitchControlLibrary().PressButtonA();
|
|
state = 1;
|
|
}
|
|
else {
|
|
SwitchControlLibrary().ReleaseButtonA();
|
|
state = 0;
|
|
}
|
|
}
|
|
*/
|
|
|
|
void setup()
|
|
{
|
|
table[0] = 1;
|
|
table[tableSize/2] = 2;
|
|
SwitchControlLibrary();
|
|
MsTimer2::set(1, perms);
|
|
MsTimer2::start();
|
|
|
|
pinMode(2, INPUT_PULLUP);
|
|
|
|
}
|
|
|
|
|
|
void loop()
|
|
{
|
|
val = digitalRead(2);
|
|
if(prevVal == 1 && val == 0){
|
|
SwitchControlLibrary().PressButtonA();
|
|
index = 1;
|
|
}
|
|
else if(val == 1){
|
|
SwitchControlLibrary().ReleaseButtonA();
|
|
}
|
|
prevVal = val;
|
|
}
|