cosmetic change
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@@ -39,18 +39,7 @@ void perms() {
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}
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index = (index + 1) % 40;
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}
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/*
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void button() {
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if (state == 0) {
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SwitchControlLibrary().PressButtonA();
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state = 1;
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}
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else {
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SwitchControlLibrary().ReleaseButtonA();
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state = 0;
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}
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}
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*/
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void setupButton(ButtonInfo *but, int pinNumber, Button buttonSymbol) {
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but->pinNumber = pinNumber;
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@@ -79,19 +68,6 @@ void setup()
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setupButton(&(buttonInfoTable[7]), 19, Button::CAPTURE);
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setupButton(&(buttonInfoTable[8]), 14, Button::MINUS);
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/*
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bButton.pinNumber = 3;
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pinMode(bButton.pinNumber, INPUT_PULLUP);
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bButton.prev = 1;
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bButton.current = 1;
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plusButton.pinNumber = 15;
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pinMode(plusButton.pinNumber, INPUT_PULLUP);
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plusButton.prev = 1;
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plusButton.current = 1;
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*/
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pinMode(2, INPUT_PULLUP);
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arrowTable[0].pinNumber = 6;
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@@ -104,7 +80,6 @@ void setup()
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arrowTable[i].state = 1;
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}
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}
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void handleButtonInput(ButtonInfo *but){
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@@ -137,32 +112,6 @@ for(int i=0; i<ButtonInfoTableSize; i++){
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handleButtonInput(&(buttonInfoTable[i]));
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}
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/*
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bButton.current = digitalRead(bButton.pinNumber);
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if(bButton.prev == 1 && bButton.current ==0 ){
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SwitchControlLibrary().PressButtonB();
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}
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else if(bButton.prev == 0 && bButton.current ==1 ) {
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SwitchControlLibrary().ReleaseButtonB();
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}
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bButton.prev = bButton.current;
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plusButton.current = digitalRead(plusButton.pinNumber);
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if(plusButton.prev == 1 && plusButton.current ==0 ){
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SwitchControlLibrary().PressButtonPlus();
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}
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else if(plusButton.prev == 0 && plusButton.current ==1 ) {
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SwitchControlLibrary().ReleaseButtonPlus();
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}
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plusButton.prev = plusButton.current;
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*/
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for (int i=0; i<4; i++){
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arrowTable[i].state = digitalRead(arrowTable[i].pinNumber);
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